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#1

Dumpeo de pokemon cristal

Ahora que estoy buscando como hacer que funcione pokemon cristal en 3ds me encontre con un limitante y es que usando el cia de este juego no permite realizar intercambios con otros juegos como lo hacen las versiones de rojo aul y amarillo


no tarde mucho en encontrar un metodo para aplicar el parche al juego y me permita realizar transferencias pero ahora encontre con un problema y es que no se como acceder a homebrew para instalar un programa llamado braindump no se si ustedes pueden acceder a el con sus consolas liberadas ya intente instalar por cia pero se queda la pantalla en rojo

metodo para modificar juegos de gb
Código:
[LIST=1]
[*]Dump your copy of either Pokemon Red, Blue, Yellow, or Green using [URL="https://github.com/neobrain/braindump/releases"]Braindump[/URL]. Once complete, eject the SD card, and find a file with a title ID and .cxi extension on the SD card.
[*]Take this .cxi to a safe place and write down the title ID somewhere.
[*]Download [URL="https://github.com/profi200/Project_CTR/releases"]CTRTool[/URL], and then place it into the folder with the .cxi file.
[*]While in the folder, hold the SHIFT key and right click. You will see an option in the menu that appears called 'Open command window here'. Click on it.
[*]Type the following:
[/LIST]
[COLOR=#1C344B][FONT=&][INDENT]ctrtool --exefs=exefs.bin --romfs=romfs.bin [B]PUTTITLEIDHERE[/B].cxi
ctrtool --romfsdir=romfs romfs.bin
[/INDENT]
[/FONT][/COLOR]
[COLOR=#1C344B][FONT=&]And then...[/FONT][/COLOR]

[LIST=1]
[*]Get yourself a ROM image of the game that you want to use the patch for, and then put it somewhere safe. (GBC Pokemon game ROMs aren't too hard to find online nowadays [IMG]https://gbatemp.net/styles/default/xenforo/clear.png[/IMG] )
[*]Download the VC Patch Pack linked above.
[*]Locate the appropriate patch for your ROM, as well as for the language of your ROM. (For example, if you're using the German version of Crystal, you'd find 'germancrystal.bin.patch'.)
[*]Extract the appropriate patch and keep it somewhere safe with the ROM.
[*]Rename the ROM to match the patch [I][B]NOT INCLUDING[/B][/I] the .patch ending.
[*]Open up the extracted RomFS of your copy of Pokemon Red/Blue/Yellow/Green.
[*]Delete all of the files in the root of the RomFS with the extension of '.patch'. (This just saves space for the long run. You can skip this step if you want to.)
[*]Place the new '.patch' file from somewhere safe into the root of the RomFS.
[*]Go into the RomFS's 'rom' folder.
[*]Delete whatever file is inside and replace it with the ROM you have from somewhere safe.
[*]If you're going to be using Pokemon Gold and Silver, listen closely. Otherwise, skip ahead to Step 15.
[*]Go back to the root of the RomFS and open up the patch file in a text editor.
[*]Go to the very last patch at the bottom of the file.
[*]Decide now whether you want to play the game in DMG (Original Gameboy) mode or GBC (Gameboy Color) mode. If you want to play DMG mode, leave the patch as is and exit. Otherwise, change the "Fixcode" to 0x80.
[*]Exit out of the RomFS entirely and move into the ExeFS.
[*]Find the 'code.bin' within the ExeFS.
[*]Using [URL="https://github.com/dnasdw/3dstool/releases"]3DSTool[/URL], decompress the code using the following command in CMD:
[/LIST]
[COLOR=#1C344B][FONT=&][INDENT]3dstool -uf code.bin --compress-type blz --compress-out decompressed_code.bin
[/INDENT]
[/FONT][/COLOR]

[LIST=1]
[*]Using a hex editor (doesn't matter which one), go to address 0x96EB7 and change the value to 0xE1. Save, and then recompress the code using this command in CMD:
[/LIST]
[COLOR=#1C344B][FONT=&][INDENT]3dstool -zf decompressed_code.bin --compress-type blz --compress-out code.bin
[/INDENT]
[/FONT][/COLOR]

[LIST=1]
[*]Your 'code.bin' has now been fixed so that colors display properly. Go ahead and delete 'decompressed_code.bin' and copy 'code.bin' to somewhere safe.
[*]Rebuild your RomFS using the RomFS Builder in [URL="http://www54.zippyshare.com/v/WuoiDBLr/file.html"]Pack Hack[/URL]. (you need to open up SetupUS.exe, and then HackingToolkit3DS.exe, and in HackingToolkit3DS.exe type RFSB)
[*]Export the newly built RomFS with a name of the last 8 digits of the Title ID you were supposed to write down earlier and the extension of '.romfs'.
[*]If you don't already have it, make a folder called 'hans' on the root of your SD, and then copy the build .romfs file into said folder.
[*]Take the 'code.bin' from earlier and rename it to the last 8 digits of the Title ID you were supposed to write down, along with the extension of '.code'. Copy this to the 'hans' folder on the SD card, as well.
[*]Eject your SD card, put it back into the 3DS, and load up the Homebrew Launcher.
[*]Run HANS, selecting the Pokemon game that you dumped earlier.
[*]On the HANS menu, change the 'RomFS' option to 'YES', change the 'Code' option to 'YES', and then boot into the game. (You're probably going to want to save the configuration for later)
[/LIST]

[URL="https://gbatemp.net/threads/release-pokemon-gold-silver-and-crystal-virtual-console-wireless-linking-patches.439986/"]link[/URL]


video
meahorrariatodo esto pero no encontre el cia que haga esto





<-- click aqui

#2
Intentaste entrar al HB en formato CIA?
Justo estaba tratando de usar el briandump para jugar el Rutile Ruby pero no llegó a completar todo el proceso, quiero decir que el Braindump si funcionó pero no del todo.
En fin, mi solución es que instales el HomeBrew en formato CIA
Terminal Global
Guarderias | Intercambios | Eventos


ACADEMIA
#3
Necesitas instalar el HB Launcher en formato CIA ( o por titledb del FBI ) para dumpear el braindump que dices

FBI - TITLEDB - HB Launcher - Instalar - Dumpear wea

Ibuki Mioda <3
#4
Cita de Photolinkeeper. ↗
Intentaste entrar al HB en formato CIA?
Justo estaba tratando de usar el briandump para jugar el Rutile Ruby pero no llegó a completar todo el proceso, quiero decir que el Braindump si funcionó pero no del todo.
En fin, mi solución es que instales el HomeBrew en formato CIA


si, lo instale en formato cia pero no me deja entrar se queda la pantalla en rojo y de ahi no pasa intentare en mi otra consola esa tiene soundhax pero sera con el juego original de pok amarillo

ya estoy en el paso 15 pero no entiendo bien que hay que hacer

Código:
Exit out of the RomFS entirely and move into the ExeFS.
Find the 'code.bin' within the ExeFS.
Using 3DSTool, decompress the code using the following command in CMD:
3dstool -uf code.bin --compress-type blz --compress-out decompressed_code.bin
Using a hex editor (doesn't matter which one), go to address 0x96EB7 and change the value to 0xE1. Save, and then recompress the code using this command in CMD:
3dstool -zf decompressed_code.bin --compress-type blz --compress-out code.bin


al escribir el comando me da error

lo que estoy haciendo es copiar el contenido de romfs a 3dstool





<-- click aqui